Feb 25, 2009, 08:18 PM // 20:18
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#21
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Academy Page
Join Date: Dec 2008
Location: Bananna Dipper
Guild: It Varies
Profession: W/
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Quote:
Originally Posted by Killed u man
[Dolyak Signet] + [Defy Pain] = Never die
You got 6 skills slots to fill on from any second profession, gogo...
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[vampiric touch] says hi and so do hungers from veil
never say never
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Feb 25, 2009, 08:21 PM // 20:21
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#22
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Ascalonian Squire
Join Date: Jan 2009
Profession: W/E
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@Master: I never expected this to perform as well as PRage or Shock Axe. I believe Mega Storm might have though. Antidote Signet was something I was tied on with my build. I liked it but I felt that a bit of healing would have been better. As I said, I haven't built this and don't plan to so I don't know how well or bad it'll run compared to an Antidote build.
What other elite would be better however? i sifted through every Warrior elite and Auspicious Parry seemed like this best for quickly building up adrenaline.
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Feb 25, 2009, 09:17 PM // 21:17
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#23
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Frost Gate Guardian
Join Date: Mar 2006
Location: Iacon City Cybertron
Guild: [MEGA] formerly EOE/LUST/LaZy
Profession: W/N
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No i'm not under the assumption that these builds do or will rock at all. This has all been something to look into for fun, and see if we all see something that might work well.
I did have another idea for PVP use (maybe) but it might be better looked at by a serious hammer warrior the more I look at it.
W/A [Crippling Slash][Knee Cutter][Symbolic Strike][To The Limit!][Signet of Malice][Resurrection Signet][Sadist's Signet][Rush] ? No freakin clue if this is decent or not as I can't test it today. Looks like it still needs [For Great Justice] but I think the PVP version is dumb from what I remember.
Last edited by Mega Storm; Feb 25, 2009 at 09:54 PM // 21:54..
Reason: Changed 1 skill for build setup to work.
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Feb 25, 2009, 10:49 PM // 22:49
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#24
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Desert Nomad
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
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Quote:
Originally Posted by wilhelm_bokunic
@Master: I never expected this to perform as well as PRage or Shock Axe. I believe Mega Storm might have though. Antidote Signet was something I was tied on with my build. I liked it but I felt that a bit of healing would have been better. As I said, I haven't built this and don't plan to so I don't know how well or bad it'll run compared to an Antidote build.
What other elite would be better however? i sifted through every Warrior elite and Auspicious Parry seemed like this best for quickly building up adrenaline.
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Try this. It's not a tank and its fun to use.
[steady stance][desperation blow][drunken blow][symbolic strike]["watch yourself!"][healing signet][antidote signet][resurrection signet].
Symbolic isn't as strong as in other builds BUT, Steady Stance keeps up your adrenaline so fast that you'll be spamming Symbolic Strike.
BTW, this build leaves lots of att points unused. Feel free to fiddle it around. Probably add in [flail]
Last edited by MasterSasori; Feb 25, 2009 at 10:55 PM // 22:55..
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Feb 26, 2009, 12:27 AM // 00:27
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#25
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Krytan Explorer
Join Date: Jan 2008
Guild: Guardians of the Star [STAR]
Profession: W/E
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Having 3 signets is enough imo for symbolic strike, thats a 4 adren skill with +36 attack, which is actually really decent.
For me, I run W/R, with antidote, signet of str, and rez signet, with charm/comfort pet, never rampage alone, symbolic strike, and battle rage :/
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Feb 26, 2009, 03:51 AM // 03:51
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#26
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Jungle Guide
Join Date: May 2007
Guild: Nice But Deadly[nice]
Profession: N/
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[symbolic strike][decapitate][bane signet][strength of honor][rush][healing signet][purge signet][castigation signet] Or [resurrection signet] (depends if you're in AB or not)
Spam Symbolic as much as you can, live in rush, run stuff down, kill it. Then once you get some pressure going about 70-50% HP, hit Decapitate > Castigation sig to trigger the deep wound spike(if you can, hit em with bane sig to knock em down first). I only ever ran it in AB and RA but it was fun.
If you're in a party with a guy who can reliably poison the enemy(ranger or something), You can take all the smiting stuff out for Deadly Arts stuff and assassin signets and bring Toxic shock. I think it went like
[symbolic Strike][Decapitate][Signet of Toxic Shock][rush][Iron Palm][Signet of Malice][sadist's signet]or [Healing Signet] (depends on if you want to invest in tactics)[resurrection signet] or [signet of twilight](again one for AB one for RA)
Again, live in rush, chase your foes with symbolic and crit them, when you got a guy poisoned and weak, debuff them if you have twilight, iron palm em to the ground then whack em with decap and toxic shock.
Last edited by Hugh Manatee; Feb 26, 2009 at 03:54 AM // 03:54..
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Feb 26, 2009, 05:53 AM // 05:53
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#27
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Ascalonian Squire
Join Date: Jan 2009
Profession: W/E
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Quote:
Originally Posted by gunster
Having 3 signets is enough imo for symbolic strike, thats a 4 adren skill with +36 attack, which is actually really decent.
For me, I run W/R, with antidote, signet of str, and rez signet, with charm/comfort pet, never rampage alone, symbolic strike, and battle rage :/
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Yeah. Personally I don't think a build should ever focus on Symbolic Strike. The reasons are as you can see: you force yourself to waste your elite and other skills just to spam it. I find it much more useful in a build where you naturally have two or three Signet's. If that's the case then it makes a great non-attribute specific skill because you get a 4 adrenaline skill which has +24/36 damage in addition to your normal attack damage. Awhile back I ran a build with just three Signets in it and very often managed to get 70+ damage from Symbolic Strike and the build wasn't even focused on it (this was due to armor piercing, damage bonuses and critical hits).
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